
 Area:    SU.GAME
 Date:    05 Nov 94  11:26:00  Public           
 From:    Artem Timofeev           
 To:      Michael Shershnev        
 Subject: MORTAL COMBAT                                               

ddt.demos.su!f400.n5020!f144.n5020!f68.n5020!f24.n5020!f58.n463!f68.n463!f256.n4
3!f120.n463!not-for-mail
                 ਢ, Michael!

⭨  04 1994 17:48, Michael Shershnev wrote to All:

 MS>   ᪠  y ?
 MS>   subj ᯮ짮   ⮬y 
 MS> p窨? H py᪮ 몥, ᫨ .

!

------------------------------------------------------------------------------
Johny Cage:
-----------
p p - Back, Forward, Low Kick
 - Back, Forware, Low Punch
쭮 p 㤠p - Hold Down, hold Block, hold Low Punch
Fatality - Forward, Forward, Forward, High Punch
           ( ⮫쪮  p, p 2 p: Forward,
           Forward, Forward, High Punch, Forward,Forward, Forward, High Punch)
Kano:
-----
㡮     - Rotate Controller Starting w/ Forward
  - Hold Block, Back, Forward
Fatality - ( ⮫쪮  p) Back, Down, Forward, Low Punch

Sub Zero:
---------
p - Down, Forward, Low Punch
  - Hold Block,Hold Low Punch, Hold Low Kick
Fatality - ( ⮫쪮  p) Forward, Down, Forward, High Punch

Scorpion:
---------
 - Back, Back, Low Punch
p  p㣮 p pl - Down, Back, High Punch
Fatality - (2 inches from victim) Hold Block, Up, Up
           Note: You will probably not get it at first, as it takes
           a precise space in between the two people.
Liu Kang:
---------
p  - Forward, Forward, High Punch
 - Forward, Forward, High Kick
Fatality - Forward,Down,Back,Up ( p p  )

Raiden:
-------
p - Back, Back, Forward
e - Down, Forward, Low Punch
p - Down, Up (᪮쪮 p p    p)
Fatality - ( ⮫쪮  p) Forward, Back, Back, Back, High
Punch
Sonya
------
⠫  - Hold Block, Hold Low Punch, Hold Low Kick
 - Back, Back, Low Punch.
 p p - Forward, Back, High Punch
Fatality -  Forward, Forward, Back, Back, Block

Hold .... - p pp뢭!
-------------------------------------------------------------------------------

    ⠭  SETUP'e. ᥣ ⠪:

          High Punch       Up         High Kick             7    8    9

          Forward          Block      Back                  4    5    6

          Low Punch        Down       Low Kick              1    2    3

          p  p . p   p,⮫쪮
 ⮬ 砥   ᮡ  Forward  Back.  p室
  ⮬ 砥,᫨  砩   p㣮 p  ᮯp.

      C 訬 諥ﬨ
                                              ARTEM.

--- GoldED 2.42.G0214+
 * Origin:   ਤ  ஡? : ''  砫  'H (2:463/120.15)

 Area:    SU.GAME
 Date:    03 Nov 94  14:11:00  Public           
 From:    Usachev Michael          
 To:      Sergey Kozlov            
 Subject: Mortal Combat.                                              

ddt.demos.su!f400.n5020!f144.n5020!f68.n5020!f188.n5020!f195.n5020!not-for-mail
Hello Sergey!

22 Oct 94, Sergey Kozlov writes to All:

 SK>  -  ᯨ᮪     祬 "" ?
                                                    ^^^^^^^^
                                  !! c  -cpc y cc 8}
Johny Cage:
-----------
Shadow Kick - Back, Forward, Low Kick
Projectile - Back, Forware, Low Punch
Crotch Punch: - (Next to victim) Hold Down, hold Block, hold Low Punch
Fatality - (Next to victim) Forward, Forward, Forward, High Punch
Note: If you CONTINUE to do his fatality over and over again, you can knock off
TWO heads on some victims. (ie- Forward, Forward, Forward, High Punch, Forward,
Forward, Forward, High Punch, etc) (Works best on Scorpion and Sub Zero)
Kano: Ball - Rotate Controller Starting w/ Forward
            Note: If you hold block while doing this, he will form
            the ball, but not go anywhere.
Projectile - Hold Block, Back, Forward
             Note: There ARE other ways of doing this in the arcade,
             but in THIS version, that is the easist to do.
Fatality - (Next to victim) Back, Down, Forward, Low Punch
Sub Zero:
Freeze - Down, Forward, Low Punch
Slide - Hold Controller in Defensive Crouch Position, Hold Block,
        Hold Low Punch, Hold Low Kick
        Note: This move is VERY tricky on the computer version. It
        takes alot of practice to get it to work to your advantage.
Fatality - (Next to victim) Forward, Down, Forward, High Punch
Scorpion:
Spear - Back, Back, Low Punch
Jump Through Wall - Down, Back, High Punch
                    Note: You cannot do this when extremely close to
                    the corner.  (He will jump, but not through the
                    wall)
Fatality - (2 inches from victim) Hold Block, Up, Up
           Note: You will probably not get it at first, as it takes
           a precise space in between the two people.
Liu Kang:
Fireball - Forward, Forward, High Punch
Flying Kick - Forward, Forward, High Kick
Fatality - Circular Motion, Starting w/ Forward
Raiden:
Torpedo - Back, Back, Forward
Projectile - Down, Forward, Low Punch
Teleport - Down, Forward (QUICKLY!)
Fatality - (Next to victim) Forward 3 times, Back, Back, Back, High Punch
           Note: In the arcade, if you did the torpedo RIGHT after the
           fatality, it would push the headless body across the screen.
           I cannot get it to work, but try it, it just might do it for
           you.
Sonya:
Headstand - Hold Down, Hold Block, Hold Low Punch, Hold Low Kick
           Note: Like Sub Zero's slide, this is also VERY tricky
           to master.  Takes much practice.
Projectile - Back, Back, Low Punch.
Fly Through Air - Forward, Back, High Punch
Fatality - (Next to victim) Forward, Forward, Back, Back, Block
      These are the moves for the full release of Mortal Kombat -
      corrected and improved since the EDGE release of the moves
      for a beta version.
       General Moves (for all characters)
      Low Roundhouse Kick   :   BACK , LOW KICK
      High Roundhouse Kick  :   BACK , HIGH KICK
      Uppercut              :   DOWN , LOW PUNCH (hold the DOWN key)
      Throw (simultaneosly) :   FORWARD and LOW PUNCH

      HOW TO FIGHT THE REPTILE:

      To get to him you have to be playing on the Normal Level. You will
      then have to Double Flawless and Fatality the guy in 2 Rounds. OH,
      and dont forget, This has to be done on the PIT stage!


      DOUBLE FATALITY:

      OK, One more little trick for you Mortal Kombat lovers! There is a
      way to do a Double Fatality with Johnny Cage. This is how it is done,
      You must be very quick! =) You will have to do the regular fatality
      2 TIMES in order for it to work. What will happen is, Johnny Cage
      will punch off 2 of your opponents heads!! This move Kicks ASS!!

                                L8a doods!

                                           DEMoN
                                           Cyber Angel
                                           FreshMaker By, Usachev.

--- GoldED 2.42.G0614+
 * Origin: IdeaBank BBS,70952636719,21:00-9:00,wkn24h,WrkTime O (2:5020/195.13)
